MilkShape 3D 1.7.8
MilkShape 3D is a low-polygon modeler, which was initially designed for Half-Life. During the development, many file formats have been added. MilkShape 3D has all basic operations like select, move, rotate, scale, extrude, turn edge, subdivide, just to mention a few. MilkShape 3D also allows low-level editing with the vertex and face tool. Primitives like spheres, boxes and cylinders are also available.
MilkShape 3D has also skeletal animation capabilities. This allows to export to morph target animation like the ones in the Quake model formats or to export to skeletal animations like Half-Life or Genesis3d. MilkShape 3D currently supports 37 different file formats from 27 different games/ engines/programs.
New MilkShape 3D :
- added: group and smoothing group coloring, customizable in groupcolors.txt
- added: load buggy plugins only once, see buggyplugins.txt
- fixed: loosing vertex weights after merge, unweld, regroup and duplicate selection
- fixed: might had wrong comments after merge
- added: merge now supports merging skeletons, but only if the joint names don't collide
- fixed: a crash in the A5 MDL export and a bug with multiple groups export
- fixed: minor bugfixes
- updated: new The Sims 2 plugins by Wes Howe
- updated: D3D exporter plugin by GenericBum
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